Talon

Danger Level: Extremely High

Giant biological, sentient starships long exiled from the Dryad civilization that genetically engineered them, mutated into feral creatures driven by instinct and hunger. These leftover relics mutated and bred on their own, deviating from their initial purpose. All Talon are predators. They hunt, destroy and consume organic creatures, usually ignoring parasite colonies and robots as indigestible rubbish.

Gameplay
The Talon are a non-playable Dryad subrace in Drox Operative and Drox Operative 2. They are one of the so-called "monster races", which are enemies that are fought in all star systems. Sometimes, a monster race colony can be found on a planet. Unlike the rest of their species, they are capable of diplomacy and can become a potential ally.

Talon ships are living organisms that are capable of regenerating their injuries. From the smallest Lasher to the largest Quake, they rarely pose an individual danger to a strong enough Operative on their own, but in large numbers, they can be a serious threat.

Species Traits

 * Lifeform Type: Plant - A sentient lifeform that has evolved from plants instead of animals
 * Age: Mature - This is a Mature race.
 * Planet Habitability: Vegetation - Likes warm, wet, solid planets with lots of vegetation.
 * Social Stratification: Caste System - Their society has a strict caste system.
 * Alien Attitude: Radical Xenophobe - They hate other races.
 * Military Stance: Radical Militaristic - They look to war as their first diplomatic option.

Civilization Traits

 * Cheap Repair Service - Provides Cheap Repair service at their planets.
 * Regeneration - Ships can regenerate.
 * Aggressive - Tends to have bad relations more often and starts wars quicker.

Trivia

 * If a Talon civilization is encountered, they will use themselves as starships with the exception of their special ships (colony ships, diplomats, cruise ships), which are Dryad designs.